Sixteen Tons |
About
Sixteen Tons is a game for four players designed for a gallery setting, created by architect Nathalie Pozzi and game designer Eric Zimmerman.
On its surface, Sixteen Tons looks like a large-scale boardgame, in which players move very heavy pieces around a four-by-four grid, trying to maneuver their pieces into a winning position.
This core gameplay... read more
On its surface, Sixteen Tons looks like a large-scale boardgame, in which players move very heavy pieces around a four-by-four grid, trying to maneuver their pieces into a winning position.
This core gameplay... read more
| Location |
Atlanta, Georgia United States |
| Client | Art History of Games |
| Building status | built in 2010 |
| Site type | urban |
Project in Detail
Materials, products, construction methods and more.Photostream
Weblinks and Articles
The Art Of Gaming
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